If you’ve worked on advanced wearables, phones or robots, those skills are needed @neuralink
Author: Elon Musk
Feels weird helping make (hopefully good version of) Cyberpunk come true
Feels weird helping make (hopefully good version of) Cyberpunk come true
Please consider working at Neuralink! Short-term: solve brain/spine injuries Long-term: human/AI symbiosis Latter will be species-level important Work at either at our Bay Area or Austin locations
Please consider working at Neuralink!
Short-term: solve brain/spine injuries
Long-term: human/AI symbiosis
Latter will be species-level important
Work at either at our Bay Area or Austin locations https://t.co/LPzDrWO8h3
https://t.co/XcCoKOjYlt
On Clubhouse tonight at 10pm LA time
On Clubhouse tonight at 10pm LA time
@Erdayastronaut @TJ_Cooney @lrocket @SpaceX @FelixSchlang @MarcusHouseGame Tom has some great stories about experimenting with premixed O2/CH4 before SpaceX. That is not recommended haha.
@Erdayastronaut @TJ_Cooney @lrocket @SpaceX @FelixSchlang @MarcusHouseGame Tom has some great stories about experimenting with premixed O2/CH4 before SpaceX. That is not recommended haha.
@Erdayastronaut @TJ_Cooney @lrocket @SpaceX @FelixSchlang @MarcusHouseGame He became a big fan of methane, but was not pushing it initially. That came from me reading about Soviet methane engine tests that got over 380 Isp. At that Isp, a subcooled methane stage gets slightly better delta-V than a hydrogen stage.
@Erdayastronaut @TJ_Cooney @lrocket @SpaceX @FelixSchlang @MarcusHouseGame He became a big fan of methane, but was not pushing it initially. That came from me reading about Soviet methane engine tests that got over 380 Isp. At that Isp, a subcooled methane stage gets slightly better delta-V than a hydrogen stage.
@TJ_Cooney @lrocket @SpaceX @FelixSchlang @MarcusHouseGame That sounds correct. Tom certainly deserves a lot of credit for his excellent work on those engines! Dean Ono too for Kestrel & Draco.
@TJ_Cooney @lrocket @SpaceX @FelixSchlang @MarcusHouseGame That sounds correct. Tom certainly deserves a lot of credit for his excellent work on those engines! Dean Ono too for Kestrel & Draco.
@TJ_Cooney @lrocket @SpaceX @FelixSchlang @MarcusHouseGame Tom is great & was instrumental in developing early versions of Merlin & Kestrel, but not later versions of Merlin or Starship/Raptor
@TJ_Cooney @lrocket @SpaceX @FelixSchlang @MarcusHouseGame Tom is great & was instrumental in developing early versions of Merlin & Kestrel, but not later versions of Merlin or Starship/Raptor
@ErcXspace @smvllstvrs T/W will be ~1.5, so it will accelerate unusually fast. High T/W is important for reusable vehicles to make more efficient use of propellant, the primary cost. For expendable rockets, throwing away stages is the primary cost, so optimization is low T/W.
@ErcXspace @smvllstvrs T/W will be ~1.5, so it will accelerate unusually fast. High T/W is important for reusable vehicles to make more efficient use of propellant, the primary cost. For expendable rockets, throwing away stages is the primary cost, so optimization is low T/W.